Class Summary |
Aggregate |
An aggregate object. |
Algebraic |
Rendering for an arbitrary algebraic surface. |
Blobby |
Based on, "ray tracing implicit surfaces resulting from the summation
of bounded volume polynomial functions", By David Tonnesen, Tech Report
no 89003, Rensselear Design Research Center, Rensselaer Polytechnic
Institute, Troy, Nw York, 12180. |
BoundingBox |
A bounding box object - whatever it contains will be clipped to the
box dimensions. |
Box |
a box, in canonical form a box with one vertex at the origin, the
opposite vertex at the point (1, 1, 1). |
BvTree |
A BvTree. |
Colors |
a list of colors. |
Cone |
a cone. |
Csg |
a csg object, these can be nested and support UNION, INTERSECT, and
the SUBTRACT operation (right operand affects left). |
Cylinder |
a cylinder. |
DirectionalLight |
a directional light - the basic spotlight. |
Disk |
a disk. |
DistantLight |
a distant light. |
Fog |
A fog atmosphere. |
Heightfield |
a heightfield. |
IndexedMesh |
An indexed polygon mesh. |
Metaball |
a metaball. |
Normals |
a list of normals. |
Patch |
A parametric bicubic surface. |
PointLight |
A point light source. |
Polygon |
A polygon. |
Ring |
a ring. |
SimpleObject |
foundation class for the basic solids. |
Sphere |
a sphere. |
SuperQuadric |
A superquadric. |
Torus |
A torus. |
TriangleStrip |
a triangle strip. |
Vertices |
a list of vertices. |
XGeometry |
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YGeometry |
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ZGeometry |
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