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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectorg.autochthonous.graphics.rt.Shader
org.autochthonous.graphics.rt.shaders.CookTorranceShader
org.autochthonous.graphics.rt.shaders.ct.Plastic
org.autochthonous.graphics.rt.shaders.ct.TurbulenceShader
SolidWood
a solid wood shader
Field Summary |
Fields inherited from class org.autochthonous.graphics.rt.shaders.ct.TurbulenceShader |
base, blend, blendColor, colorMap, generator, octaves, percentageTurbulence, squeeze |
Fields inherited from class org.autochthonous.graphics.rt.shaders.ct.Plastic |
diffuse, maxLevel, reflectance, reflectingSurface, reflectionRoughness, refractiveIndex, roughness, specular, transparency, transparentSurface |
Fields inherited from class org.autochthonous.graphics.rt.shaders.CookTorranceShader |
ambient |
Fields inherited from class org.autochthonous.graphics.rt.Shader |
alpha, name, trans, world |
Constructor Summary | |
SolidWood(World world)
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Method Summary | |
static Shader |
getInstance(World world,
RMLReader in)
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void |
shade(Hit hit,
Pixel p)
the shade routine. |
Methods inherited from class org.autochthonous.graphics.rt.shaders.ct.TurbulenceShader |
processObject, processParameters, setBlendColor, setPercentageTurbulence, setSqueeze, turbulence |
Methods inherited from class org.autochthonous.graphics.rt.shaders.ct.Plastic |
isReflecting, isSpecular, isTransparent, setDiffuse, setDiffuse, setDiffuse, setReflectance, setReflectance, setReflectionRoughness, setRefractiveIndex, setRoughness, setSpecular, setTransparency, setTransparency |
Methods inherited from class org.autochthonous.graphics.rt.shaders.CookTorranceShader |
ambientContribution, diffuseContribution, setAmbient, setAmbient, specularContribution |
Methods inherited from class org.autochthonous.graphics.rt.Shader |
clamp, getName, readObject, setAlpha, toShaderSpace, toShaderSpace, transform |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public SolidWood(World world)
Method Detail |
public static Shader getInstance(World world, RMLReader in) throws java.io.IOException
java.io.IOException
public void shade(Hit hit, Pixel p)
shade
in class TurbulenceShader
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XJRT Rendering Toolkit 1.0b06 | ||||||||||
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