<?xml version="1.0"?>
<!DOCTYPE scene SYSTEM "scene.dtd">
<Scene renderer="StdRenderer" width="400" height="400">
<Camera>
    <LookAt eye="5.0, 0.0, 0.0" reference="0.0, 0.0, 0.0" up="0.0, 0.0, 1.0"/>
</Camera>
<Background color="1, 1, 1"/>
<PointLight location="0, 0, 10" color="1.0, 1.0, 1.0"/>
<PointLight location="5.5, 12, 2.5" color="1, 1, 1"/>
<Plastic ambient="0.1" diffuse="0.65" specular="0.35" roughness="0.01"/>
<Csg color="0.96, 0.96, 0.86" operation="subtract">
    <Csg color="0.96, 0.96, 0.86" operation="subtract">
        <Box color="0.96, 0.96, 0.86" vertex1="-2, -4, -2" vertex2="0, 4, 2"/>
        <Aggregate>
            <Transform>
                <Scale value="0.1, 0.1, 0.1"/>
            </Transform>
            <OffFile color="0.96, 0.96, 0.86" geometry="x29.geom" vertexNormals="x29.vnm"/>
        </Aggregate>
    </Csg>
    <Cylinder color="0.96, 0.96, 0.86" top="0, 5, 0" base="0, 3.2, 0" radius="0.05"/>
</Csg>
</Scene>